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As announced in our MiniScript Road Map for 2026 , the big push this year is working on MiniScript version 2.0 . This first major update to the MiniScript language will be substantially faster than MiniScript 1.x, and include some important new language features too. I’m pleased to say it’s going very well – we have MiniScript 2 written in both C# and C++ now (in a more clever way than before), and it’s right on schedule, or even ahead. If you are impatient and want to download MiniScript 2 immediately, please do! You can find the latest releases here . Improved REPL The first thing you’ll notice when you run MiniScript 2 interactively (i.e., without giving it a script to run) is a much fancier user experience in the REPL (read-eval-print loop). There are two main differences from the 1.x
Полный текст и контекст у первоисточника: https://dev.to/joestrout/announcing-miniscript-2-preview-builds-2p40